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1. Anyone test the 25% tracking speed of pulse yet ? - in Ships and Modules [original thread]
oh, and I can fit a full rack of medium beam II's now for 30km dmg (on my crusader) [Posting with alt...Got my main forum gagged....]
- by Original Saint - at 2007.06.14 17:16:00
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2. Why cant we use our own UI's ? - in Test Server Feedback [original thread]
Edited by: Original Saint on 14/06/2007 16:56:46 Coming from games like wow, eq2 im sorta used to personalized UI's..I admit Blizz allowed way to much flexability for the first couple of years which allowed some crazy macro's... But what abou...
- by Original Saint - at 2007.06.14 16:58:00
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3. Drake Nerf, Aftermath - in Test Server Feedback [original thread]
Originally by: Rigsta I was pounding on a drake a couple of days ago and couldn't get past 38% with 6 T2 neutron blasters and 5 ogres (Myrmidon). I didn't ask him if he had silly implants or anything though :) So your saying they can s...
- by Original Saint - at 2007.06.14 16:51:00
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4. Anyone test the 25% tracking speed of pulse yet ? - in Ships and Modules [original thread]
I cant get onto sisi, to many problems. So I did a mock setup with my crusader, which couldnt hit the broad side of a barn door orbiting over 1k m/s.. With 2x tracking computer II's (which is as close to 25% boost as i can get) Im hitting 100% of...
- by Original Saint - at 2007.06.14 16:29:00
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5. Effect of small nos in 0.0 npcing - in Ships and Modules [original thread]
You only get 3 cycles from NPC, so how does that affect anything, especialy with small nos... [Posting with alt...Got my main forum gagged....]
- by Original Saint - at 2007.06.14 16:24:00
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6. amarr pvp? motivate me pls - in Ships and Modules [original thread]
Curse is one of the deadliest ships in the game, solo and gangs. Nos from 30km, decent dps, fast, SEXY, can I say more... Pilgrim is arguably the best 0.0 soloer in enemy territory if u get past the gate camps. Get into deep carebear space and fi...
- by Original Saint - at 2007.06.14 16:20:00
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7. Questions on Pilgrim Setup - in Ships and Modules [original thread]
You wont break a Drakes tank with a Pilgrim solo.Not even with maxed drone skills.......So dont even bother unless he is 0.0 ratting vs a dbl or triple BS spawn...I would try to take on a Myrm eather in a Pilgrim, ogre II's will make short work of...
- by Original Saint - at 2007.06.14 16:08:00
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8. Questions on Pilgrim Setup - in Ships and Modules [original thread]
Edited by: Original Saint on 14/06/2007 16:02:17 Edited by: Original Saint on 14/06/2007 15:56:43 Sorry mate, as a Pilgrim pilot myself, without a mwd your toast at gate camps. Once you uncloak from jumping, you hit your mwd and cloak whic...
- by Original Saint - at 2007.06.14 15:53:00
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9. 1 v 1 frig - in Ships and Modules [original thread]
this has already been answered in the million frig tourneys.Punisher wins 75% of them, so theres your answer.... [Posting with alt...Got my main forum gagged....]
- by Original Saint - at 2007.06.13 21:45:00
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10. locking range over cap + dampeners - in Ships and Modules [original thread]
Originally by: Nymos Originally by: Akita T Practically speaking, anything beyond the 4th (or say the 5th) dampner doesn't matter anyway due to the stacking nerf. yup. however, in my curse i have a locking range of 156km. with ...
- by Original Saint - at 2007.06.13 17:33:00
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11. even with 3 launcher slots will we use the stealth bomber.. - in Ships and Modules [original thread]
Originally by: Akita T Doing double-bonused damage from 3 cruise missile launchers, with a frigate-sigged explosion radius for each missile, FROM a frigate going almost as fast as an interceptor... what's there NOT to love about today's st...
- by Original Saint - at 2007.06.13 16:24:00
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12. even with 3 launcher slots will we use the stealth bomber.. - in Ships and Modules [original thread]
Originally by: Xanos Blackpaw dont forget that the bomber will get dubbled speed so if you put an MWD and some nanos on it you can fly it lke a big crow. That I didnt know.... [Posting with alt...Got my main forum gagged....]
- by Original Saint - at 2007.06.13 16:09:00
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13. locking range over cap + dampeners - in Ships and Modules [original thread]
Edited by: Original Saint on 13/06/2007 15:57:42 Edited by: Original Saint on 13/06/2007 15:56:49 Originally by: LoKesh Originally by: Original Saint Edited by: Original Saint on 13/06/2007 15:49:07 Ill answer your ques...
- by Original Saint - at 2007.06.13 15:57:00
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14. locking range over cap + dampeners - in Ships and Modules [original thread]
Edited by: Original Saint on 13/06/2007 15:49:07 Ill answer your question by asking you this: "Divide fourteen sugar cubes into three cups of coffee so that each cup has an odd number of sugar cubes in it." [Posting with alt...Got my ma...
- by Original Saint - at 2007.06.13 15:45:00
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15. even with 3 launcher slots will we use the stealth bomber.. - in Ships and Modules [original thread]
I know I wont, nobody uses the manticore, why would you use your racial stealth bomber if there wasnt a point to using the manticore which has always had 3 slots... The bombs ? sure, but the only way I see them being affective is large gate camps...
- by Original Saint - at 2007.06.13 15:24:00
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16. And the biggest loser is *drum roll* - in Crime and Punishment [original thread]
Originally by: DarkElf Originally by: Original Saint I got the Pilgrim back the next day, with rigs, and destroyed modules and a nice letter from Concord about how happy they were to salvage my ship for me....I WIN.... So ...
- by Original Saint - at 2007.06.12 16:27:00
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17. Falcon setup ? - in Ships and Modules [original thread]
Originally by: zwerg Edited by: zwerg on 12/06/2007 15:59:28 you wanna tackle with that? if so: 2x Medium Neut ( yep neut, sometimes it happens that an interceptor comes really fast ontop of you without you having time to warp, just ...
- by Original Saint - at 2007.06.12 16:05:00
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18. Pilgrim Setup (Force recon ship) - in Ships and Modules [original thread]
Simple fix for Pilgrim pilots who dont have recon V, swap out the med neut for a small faction or tech II neut , still sucks twice the cap of a nos and allows you to fit a propper tank... [Posting with alt...Got my main forum gagged....]
- by Original Saint - at 2007.06.12 15:55:00
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19. Falcon setup ? - in Ships and Modules [original thread]
Scratch that, ill stay cloaked unless needed.... whadyah think. High: Recon Probe launcher, cov ops cloak Mids: 20km scram, mwd, 4x racial 1x multispec Lows: signal distortion amp X 2 ? [Posting with alt...Got my main forum gagged....]
- by Original Saint - at 2007.06.12 15:48:00
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20. Falcon setup ? - in Ships and Modules [original thread]
This is strictly a support ship for my Pilgrim pilot. Falcon is such a POS ship that I wont be using any tech II or faction mods (named ecm), so no l33t expensive setups.. I was thinking Id come out of cloak once my pilgrim has the target scram...
- by Original Saint - at 2007.06.12 15:33:00
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